When making a 2D recreation in Unity, it is typically essential to have a digicam that follows the participant’s motion. The SmoothDamp operate can be utilized to create a easy digicam observe impact, but it surely may also be computationally costly. In case you’re on the lookout for a approach to create a easy digicam observe impact with out utilizing SmoothDamp, there are a couple of totally different approaches you may take.
One strategy is to make use of the LateUpdate operate. LateUpdate known as in spite of everything different Replace features have been known as, so it is a good place to replace the digicam’s place. To make use of LateUpdate to create a easy digicam observe impact, you may merely set the digicam’s place to the participant’s place plus an offset. The offset can be utilized to regulate how far the digicam is behind the participant.