Texture mapping is the method of including element and realism to 3D fashions by making use of photographs to their surfaces. In Blender, there are a number of methods to use textures, every with its personal benefits and drawbacks. The most typical strategies are UV mapping and procedural texturing.
UV mapping includes making a 2D map of the 3D mannequin’s floor, which is then used to use the feel. This technique provides the artist lots of management over the position and alignment of the feel, however it may be time-consuming to create an excellent UV map.